It's about the fantasy of being a Special Forces Operator, going to these maps and just tearing them up," Vanguard multiplayer creative director Greg Reisdorf told Newshub. "Killstreaks are a pure reward for going after enemies and having fun within the game. This has caused concern about people playing in a way that maximises the number of kills they get individually at the expense of everything else, which will frustrate their teammates if it means they're losing matches as a result. The killstreak system awards the bonuses solely for kills and nothing else, regardless of what the match's objectives are. With scorestreaks, players are rewarded with in-game bonuses for completing the objectives of a match they're playing - be it capturing a flag, defending a hardpoint and so on - along with other actions that help their team like disabling enemy equipment. Some of the multiplayer criticisms have been directed at the game's return to a 'killstreak' system, which the last few Call of Duty titles have done away with in favour of 'scorestreaks'. The game's single-player campaign has a character inspired by New Zealand war hero Charles Upham but has made him Australian, while early access to multiplayer modes triggered various complaints from some journalists and players, along with praise. This year's annual Call of Duty game was released today, so fans in New Zealand and all around the world are currently neck-deep in an intense flurry of trying out the new title's multiplayer modes, as they do every November.īut Call of Duty: Vanguard has garnered controversy ahead of its release as well as all the usual eager anticipation.
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